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Talisman Gold>>News2009 >> Talisman Patch Release (ver 1359 to 1385)
Talisman Patch Release (ver 1359 to 1385)

We are pleasure to release the patch 1385 of Talisman Online.


Manual Patch Name: TO_patch_1359to1385.exe
Size: 31.4MB
Release Date: 2008-03-13


The patch update the following contents:


1. New Map and Character Upper Limit

* A new scene Dai’s Field for level 50 to 60 will be added to the east of Vast Mountain with mobs and related quests of the same levels.

* The upper limit of level will be increased to 60.


2. Adjust Combination Cost

* The amount of gold for combination will be decreased greatly.

* A new item called Lucky Snowflake will be added to shop, which is a kind of fortune item. With this item, the Plus Rank will only decrease one if the combination fails. It’s only available in combination of +7 to +9 and will disappear after usage.

* The effects of combination with armor, boots and armguard will be improved dramatically with a new ability called Damage Absorb.

* The process of placing the gems will be simplified in combination. The gems will be on its place automatically after being dragged to the combination interface.


3. Monster Adjustment

* New mobs called Veteran monsters will be added by random.

* The damage ability of the BOSS Blue Fire Skeleton Beast in Bewitcher Cave will be decreased appreciably for players to hunt easier.

* The refresh speed of BOSS in general scenes will be accelerated.


4. Add PK Arena

* Two PK Arenas for level 1 to 35 and 30-65 will be added.

* In general, death will also have no punishment in PK Arena.

* If died in PK Arena, the characters would revive in one of the birthplaces randomly.

* The entrance of PK Arena is located in the square of Stone City, and the exit is in the center of the PK Arena.


5. PK Adjustment

* Five PK modes are available with the keyboard CTRL-X to switch.

* The murder's name will be automatically listed in your Foe List if you are killed by him/her.

* If the Tamer’s Pet were attacked, Tamer would be in a state of self-defense.

* Yellow-name players will have self-defense state.

* Yellow-name player is allowed to enter the scenarios while the red player is not.

[Source:original] [Author:admin] [Date:09-01-17] [Hot:]